Creating Cartoon Characters in MODO and ZBrush
Duration: 4h 27m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 2.8 GB
Genre: eLearning | Language: English | Project Files
Creating a cartoon character from scratch in 3D can be a difficult task. In this course, Creating Cartoon Characters in MODO and ZBrush, you will learn to do just that while creating your own cat-like charismatic character. First, you will learn how to start sculpting the model in ZBrush using Dynamesh and powerful modeling techniques. Next, you will go through all the steps needed to create efficient topology and UV maps in MODO. Finally, you will render a complete cartoon character with custom textures, surface details, and shaders with your own lighting setup in MODO. When you're finished with this course, you'll not only have a cool cartoon character in your hands, but you'll also have learned important 3D production skills that improve any creative workflow. Software required: MODO and ZBrush.
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